Post by admin ajrielle babycakes on Aug 23, 2010 15:01:17 GMT -5
THE GUIDE TO THE SUPERNATURAL SPECIES!
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Humans
General Description.
Humans appear however they please because they are currently the alpha dogs. As far as unique aspects to their appearance, there are none. Other races, in attempt to blend into society, attempt to mimic their appearance. They have two legs and to arms, no other appendages, such as wings or tails.
Appearance
Humans appear however they please because they are currently the alpha dogs. As far as unique aspects to their appearance, there are none. Other races, in attempt to blend into society, attempt to mimic their appearance. They have two legs and to arms, no other appendages, such as wings or tails.
Reproduction
Humans can reproduce with any other race. Their traits are recessive to all other race’s traits, and so the only way the baby will turn out human is if they reproduce with another human. Most reproduce for power, though some for love. Hardly any reproduce to continue on the race, because they don’t think that they will ever be overpowered.
Weaknesses/Strengths
Humans strengths include manipulation, power hungry, and stability in life. Their weaknesses include lack of power, obliviousness to the amount of races around them (and the fact that they may, in fact, be a minority), and their overall cockiness.
Werewolves[/font][/size]
General description
Werewolf is a human with the ability to transform into an anthropomorphic wolf-like creature, by being bitten by another werewolf. This transformation is associated with the appearance of the full moon. Werewolves are often attributed super-human strength and senses, far beyond those of both wolves and men. Though it is endowed with all the beastly implements like stout-jaws and offensive paws that a natural wolf is most likely to use during a conflict with its enemy or prey. Shape-shifters are the most similar race to a werewolf, though werewolves have no choice like shape-shifters do. Werewolves are killed using a silver dagger or silver bullet.
Appearance
Werewolves appear as humans when there is no full moon. They tend to look a bit older than what they are, though they do not age as quickly as humans. They age just slow enough for a human not to notice their slower aging. They tend to look tired and sick or soon to be sick in appearance when they are human, because being a werewolf takes a lot out of them. They also tend to look a bit shaggier and as far as style, it ranges from second hand to hippie to bohemian. Their style is very laidback because they don’t want to worry about their clothes during a full moon.
As a werewolf, they are long and lanky, and nearly seven feet tall in height. They can walk around on two legs, though are also perfectly comfortable on four, if not more comfortable. They look like a huge, underfed shaggy dog, with a huge snout. They have viciously huge teeth and their fur color usually matches their natural hair color.
Reproduction
Werewolves can reproduce with any race except humans because their venom is deadly to a werewolf, not that they would mate with them anyway, since wolves and vampires are arch enemies. Werewolves can only reproduce in human form, and their child/children is likely to carry the wolf gene and have wolf like tendencies, though it does not necessarily mean that they will also become a werewolf. Tendencies include, but are not limited to, love of animals, partial transformations during a full moon, non venomous werewolves, and ability to pass on the wolf gene. If a wolf mates with:
A human: a human with wolf like tendencies (to explore yourself)
A shifter: a shifter that can turn into only a wolf
A vampire: not possible
A mermaid: a mermaid child
Faeries: an animal faerie
Pixie: a very small human with wolf tendencies
Nymph: a normal nymph with wolf tendencies
Dryad: an animalistic dryad
Angels: Angelic human with wolf tendencies
Demon: Corrupted human with wolf tendencies
Mutants: mutant with wolf tendencies
Witches and wizards: partial werewolves with magical abilities
Hunters: death to the hunter gene
Genies: ability to pass on the wolf gene and the genie gene, and ability to become a wolf or genie. Otherwise stay human.
Weaknesses/Strengths
Werewolves’ strengths include strength, wisdom, and invincibility (with the exception of silver). Their weaknesses include lack of control during full moon, feeling incompetent to reproduce, and general hatred of their race.
Shape shifters[/font][/size]
General description
Shape-shifters are humans with the ability to transform their bodies at will into an animal of choice (providing you are not part werewolf). The shape-shifting ability is a gene, rather than a curse like werewolves are and shifting is done at will. The moon is completely uninvolved in the whole process. Shifters often have senses or special abilities related to their animal (such as a colorblind dog shifter or a nightvision cat shifter). Shifters abilities don’t come about until they reach puberty and some children of shifters have the anomaly of not becoming shifters. Shifters are killed just as easily as humans are, though they are stronger when they are in animal form and usually heal faster.[/
Appearance
Werewolves appear as humans when they are not in animal form. They tend to look a bit older than their actual age because they also age slower than a human does (similar to werewolves).They tend to look like their animals that they take form of when they are human. Their style is completely all over the charts. There is no type to being a werewolf. The shifters clothes however also rip like werewolves’.
As a shifter, they are transformed into a specific animal. The shifter can only shift into one animal and that animal looks every other average animal. Some more powerful shifters have the ability to only shift one or some parts of their body, like a shifter with bunny ears and a tail, or a shifter with hawk ears. That is where those expressions come from. The longer they are in their animal form, the less human they become and the more instinctual.
Reproduction
Shifters can reproduce with any race. Shifters can only reproduce in human form, and their child/children is likely to carry the shifter gene and all with the shifter gene are able to pass it on, even if they never actually become a shifter themselves. If a shifter mates with:
A human: a human with the shifter gene and ability to pass it on.
A werewolf: a shifter that can turn into only a wolf
A vampire: shifter/vampire hybrid (classified as vampire special ability)
A mermaid: a human that can shift into a mermaid at will.
Faeries: an animal faerie
Pixie: a very small human with shifter gene and ability to pass it on.
Nymph: a normal nymph with ability to shift into woodland creatures only
Dryad: an animalistic dryad
Angels: Angelic human with shifter gene. Good spirited animals only (bunny, kitty)
Demon: Corrupted human with shifter gene. Corrupted spirited animals only (snake, lizard)
Mutants: shape shifting mutant (not limited to animals)
Witches and wizards: Shifting wizards (like Tonks from HP)
Hunters: death to the hunting gene.
Genies: Shifter genies (classified as genies).
Weaknesses/Strengths
Shape-shifters’ strengths include versatility, laid back attitude, and invisibility (especially when in animal form). Weaknesses include lack of strength, losing humanity when shifted too long, and easily able to pass on the gene.
Vampires[/font][/size]
General description
Vampires are beings who subsist by feeding on the life essence (generally in the form of blood) of living creatures, regardless of whether they are undead or a living person. Vampires are not the kind that sparkle when they get in the sunlight, nor do they burn in the sun either. These vampires are not fooled by the garlic myth, nor do they sleep in coffins. The only part of them that makes them inhuman is their blood diet and their lack of heartbeat. It makes them rather cold but not intolerable. Vampires never sleep and they never get any older. Vampires are stronger than most humans and faster. The only way to kill a vampire is you dismember them and burn them (the stake thing doesn’t work)
Appearance
Vampires do not look very different from humans. They have normal colored eyes, though the color drains slowly as they have less human blood in them. It also makes them less tolerable to annoyances the thirstier they are. They are a bit paler than normal humans and a bit colder, but not enough for a non suspecting human to notice. They are 20 times more beautiful than a normal person could ever attempt to be. Vampires do have fangs, but they can be retracted when not hunting.
Reproduction
Vampires can reproduce with any race except werewolves. It would kill the werewolf. If a vampire mates with a lot of races, it is dangerous to the mother because the mother could die in the process because of the inhuman thing inside of herself. Female vampires can’t have children because they are stopped in time. Only males can mate, though females are still allowed sex. If a vampire mates with:
A human: a half vampire child and a dead mother(or vampire mother).
A werewolf: not possible
A shifter: shifter/vampire hybrid (classified as vampire special ability)
A mermaid: a vampire that can swim.
Faeries: very small half vampire and dead mother
Pixie: darkness pixie that requires blood to survive.
Nymph: normal nymph with an appetite for blood.
Dryad: a normal dryad with an appetite for blood.
Angels: death or miscarriage
Demon: normal vampire or normal demon with appetite for blood.
Mutants: vampire with a special ability
Witches and wizards: very powerful vampire
Hunters: death to the hunting gene.
Genies: wild genie (appetite for blood)
Weaknesses/Strengths
Vampires’ strengths include invincibility (other than the one way they die), strength, and charm. Weaknesses include curse of never getting older, low tolerance for annoyance, and don’t sleep..
Mermaids[/font][/size]
General description
A mermaid is a mythological aquatic creature with a female human head and torso and the tail of a fish. Much like sirens, mermaids sometimes sing to people and gods and enchant them, distracting them from their work and causing them to walk off the deck or run their ships aground. Other stories depict them squeezing the life out of drowning men while attempting to rescue them. They are also said to carry humans down to their underwater kingdoms. They are known to save humans from drowning if they aren’t the ones that caused them to drown in the first place. Likewise mermaids in their human form, they charm men and are often known as very sensual humans. They first learn of their mermaid status when they hit puberty and they lose the ability when they reach 50 or 60. They become mermaids once they touch the water, and can return to human form once they are completely dried off. The often have a water manipulation ability, though it is not nearly as strong as other races. The way to kill a mermaid is by harpooning it or not allowing it near water for long periods of time.
Appearance
While in human form, they tend to blend into society very well. They don’t look any different than a normal human. They tend to be a bit more sensual looking, because they are known as charmers. Their style is often related to, though not limited to beachwear. When in mermaid form, they have pastel colored scales that create a large tail on bottom half of their body, in addition to scales growing on their breasts (no, there’s no scale bras). They are known to make jewelry out of shells and seaweed.
Reproduction
Mermaids can reproduce with any race. They can only reproduce in human form, and their child/children is likely to carry the mermaid gene and have mermaid like abilities, though it does not necessarily mean that they will also become a mermaid. Their abilities are not as strong as an actual mermaid. Abilities include, but are not limited to, water related abilities, and ability to pass on the wolf gene. If a mermaid mates with:
A human: mermaid gene.
A werewolf: mermaid that only changes during a full moon
A shifter: fish related animal shifter
A vampire: a vampire that can swim.
Faeries: very small mermaid with more powerful water abilities
Pixie: very small mermaid with more powerful snow/ice abilities.
Nymph: mermaid with very powerful water abilities.
Dryad: mermaid gene or dryad gene.
Angels: most powerful mermaid
Demon: second most powerful mermaids.
Mutants: mutant with water related power
Witches and wizards: mermaid gene
Hunters: mermaid gene and hunting gene.
Genies: genie gene or mermaid gene.
Weaknesses/Strengths
Mermaids’ strengths include ability, seduction, and charm. Weaknesses include inability to go near water and lie low, superficial mask, and easy targets for hostage.
Faeries[/font][/size]
General description
Fairies are described as human in appearance and having magical powers. They are depicted as young, winged, humanoids of small stature. Fairies are an intelligent species, distinct from humans and angels. In alchemy in particular they are regarded as elementals, in other words being able to control one specific element. They are similar to pixies, but the elements are divided between the two kinds of fey. Fairies reserve the garden, animal, earth, and water elements as fairies tend to be a bit lighter and pixies tend to be more corrupt. All fey grow quicker than humans do, and stop at adulthood age for life. Faeries tend to grow the closest to humans, followed by Pixies, and then Dryads, and then Nymphs. Faeries will be full grown in a matter of 15-16 years rather than 18. The way to kill them is to drain them of their ability to use their element (such as earth faerie in metal cage).
Appearance
In human form, Faeries can blend in almost as well as shifters can. They tend to be on the shorter side, but not so short that it’s noticeable. Most Faeries in human form are under five foot two inches tall, some even shorter. They are still taller than pixies, but not nearly as tall as the average human. They tend to dress in a style that goes with their element that they can manipulate.
As a faerie, they have long, elegant wings. Some have butterfly type wings, but almost all wings are opaque. They wear outfits made from the earth and the plants. Garden faeries dress in leaves and flowers. Water fairies dress in some sort of blue water plant. Earth faeries outfit’s consist of the earth and twigs. Animal faeries wear skins of smaller animals after they had died. Other than the basic clothing concept, each faerie, like a person has their own individual style.
Reproduction
Faeries can reproduce with any race. Faeries can only reproduce in human form, except with pixies. They tend to be the most picky with their mates. If a faerie mates with:
A human: taller faerie
A werewolf: animal faerie
A shifter: animal faerie
A mermaid: very small mermaid with more powerful water abilities
Vampires: very small half vampire and dead mother
Pixie: faerie with an ability from each race.
Nymph: water faerie/nymph
Dryad: earth, animal, or garden faerie/dryad
Angels: light faerie
Demon: corrupted faerie
Mutants: elemental mutant
Witches and wizards: very powerful faerie
Hunters: fey hunter.
Genies: elemental genie
Weaknesses/Strengths
Faeries’ strengths include elemental, fast flyers, and charm. Weaknesses include attitude, smallness, and weak race.
Pixies[/font][/size]
General description
Pixies are described as human in appearance and having magical powers. They are depicted as young, winged, humanoids of small stature. Pixies are always described as devilish little creatures, always playing tricks and having their fun at other’s expense. They are the bad cousin of the Faerie. Pixies are an intelligent species, distinct from humans and angels. In alchemy in particular they are regarded as elementals, in other words being able to control one specific element. They are similar to faeries, but the elements are divided between the two kinds of fey. Pixies reserve the light, dark, wind, fire, and snow elements as faeries tend to be a bit lighter and pixies tend to be more corrupt. All fey grow quicker than humans do, and stop at adulthood age for life. Faeries tend to grow the closest to humans, followed by Pixies, and then Dryads, and then Nymphs. Faeries will be full grown in a matter of 10-12 years rather than 18. The way to kill them is to drain them of their ability to use their element (such as earth faerie in metal cage).
Appearance
In human form, Pixies can blend in almost as well as faeries can. They tend to be on the shorter side, but not so short that it’s noticeable. Most Pixies in human form are under four foot eleven inches tall, some even shorter. They are still shorter than faeries. They tend to dress in a style that goes with their element that they can manipulate. Pixies tend to keep their child-like appearance throughout their entire existence.
As a pixie, they have short, dragonfly like wings that are almost always transparent. Unlike the faeries style of dress, being the little thieves they are, they steal outfits from the dolls of little human girls. The style they wear or manipulate the outfit matches their element, however. Pixies are known to always be barefoot when small and never standing still for a solid minute.
Reproduction
Pixies can reproduce with any race. Pixies can only reproduce in human form, except with faeries. Pixies tend to take sex very lightly and are the easiest of all of the races, despite the sensuality of some races like mermaids/men. If a pixie mates with:
A human: taller pixie
A werewolf: pixie with wolf like tendencies
A shifter: a very small human with shifter gene and ability to pass it on.
A mermaid: very small mermaid with more powerful snow/ice abilities.
Vampires: darkness pixie that requires blood to survive.
Pixie: faerie/pixie with an ability from each race.
Nymph: fire or wind pixie/nymph
Dryad: small dryad
Angels: light or wind pixie
Demon: dark or fire pixie
Mutants: elemental mutant
Witches and wizards: very powerful pixie
Hunters: fey hunter.
Genies: elemental genie
Weaknesses/Strengths
Pixies’ strengths include elemental, fast flyers, and charm. Weaknesses include devilish, smallness, and easy.
Nymphs[/font][/size]
General description
A nymph is a nature goddess typically associated with a particular location or landform. Other nymphs, always in the shape of young nubile maidens, and rarely men, were part of the retinue of a god, such as Dionysus, Hermes, or Pan, or a goddess, generally Artemis. Nymphs were the frequent target of satyrs. They live in mountains and groves, by springs and rivers, also in trees and in valleys and cool grottoes. Nymphs, as do dryads, are joined together in small covens of three to five. Each has its own name, and often times a satyr, or a male leader (generally also a nymph). All fey grow quicker than humans do, and stop at adulthood age for life. Faeries tend to grow the closest to humans, followed by Pixies, and then Dryads, and then Nymphs. Faeries will be full grown in a matter of 8-10 years rather than 18. The way to kill a nymph is to separate it from it coven for a long period of time. This will diminish its power long enough for it to become human and then it can be killed like a human can. Another way to get rid of a nymphs power is to remove the satyr which immediately diminishes their power.
Appearance
In human form, Nymphs can blend in almost as well as shifters can. They have the same attributes that humans have and it is almost undetectable that they are a different race at all. Nymphs, however, despise being in human form, and tend to stay in their original form for a majority of the time. They all, for the most part, have long flowing hair that is representative of their flowing connection to nature.
As a nymph, they have skin that is tinted the color of the element. Water nymphs are tinted blue, wind nymphs are tinted yellow, fire nymphs are tinted red, and ice nymphs are tinted purple. They keep their long flowing hair from nymph to human form and it is usually down. They wear long flowing drape-like dresses that match the flowing of the hair and also match their skin color (are otherwise green or brown dresses). They do not have wings like other fey do, but can levitate (though not as high).
Reproduction
Nymphs can reproduce with any race. Nymphs can mate in either form, though prefer their original form. If a satyr reproduces, the child is an automatic addition to the coven, regardless the size. A nymphs child has to be taken into consideration, however. If there is no room, the nymph may be removed from the coven (and therefore stripped of her powers) until another coven can fit both her and her child in. If a nymph mates with:
A human: a nymph
A werewolf: a nymph with wolf tendencies
A shifter: nymph with shifter tendencies
A vampire: normal nymph with an appetite for blood.
Mermaids: mermaid with very powerful water abilities.
Faeries : water faerie/nymph
Pixies: fire or wind pixie/nymph
Dryad: nymph gene or dryad gene
Angels: wind or ice nymph
Demon: fire nymph
Mutants: elemental mutant
Witches and wizards: very powerful nymph (female satyr)
Hunters: fey hunting gene
Genies: elemental genie
Weaknesses/Strengths
Nymphs’ strengths include seduction, strength, and charm. Weaknesses include intolerance for human mask, inability to blend well with growing quicker, and death of the satyr.
Dryads[/font][/size]
General description
A dryad is a nature goddess associated specifically with the woods. They are basically woodland nymphs. There are some exceptions. Dryads powers are specifically related to plants, animals, and the earth. Dryads, as do nymphs, are joined together in small covens of five to nine. Each has its own name, and often times a satyr, or a male leader (generally also a nymph). All fey grow quicker than humans do, and stop at adulthood age for life. Faeries tend to grow the closest to humans, followed by Pixies, and then Nymphs, and then Dryads. Faeries will be full grown in a matter of 5-8 years rather than 18. The way to kill a dryad is to separate it from it coven for a long period of time. This will diminish its power long enough for it to become human and then it can be killed like a human can. Another way to get rid of a dryad’s power is to remove the satyr which immediately diminishes their power.
Appearance
In human form, Dryads can blend in almost as well as shifters can. They have the same attributes that humans have and it is almost undetectable that they are a different race at all. Dryads, however, despise being in human form, and tend to stay in their original form for a majority of the time. They all, for the most part, have long flowing hair that is representative of their flowing connection to nature.
As a dryad, they have skin that is tinted the color of the woods around them. Unlike nymphs, which skin changes with the element, all dryads have green tinted skin. They keep their long flowing hair from nymph to human form and it is usually down. They wear long flowing drape-like dresses that match the flowing of the hair and are generally green, blue, or brown. They do not have wings like other fey do, but can levitate (though not as high).
Reproduction
Dryads can reproduce with any race. Dryads can mate in either form, though prefer their original form. If a satyr reproduces, the child is an automatic addition to the coven, regardless the size. A dryad’s child has to be taken into consideration, however. If there is no room, the dryad may be removed from the coven (and therefore stripped of her powers) until another coven can fit both her and her child in. If a dryad mates with:
A human: a nymph
A werewolf: animalistic dryad
A shifter: a normal dryad with ability to shift into woodland creatures only
A vampire: normal dryad with an appetite for blood.
Mermaids: mermaid gene or dryad gene.
Faeries : earth, animal, or garden faerie/dryad
Pixies: small dryad
nymph: nymph gene or dryad gene
Angels: invincible dryad
Demon: female satyr dryad
Mutants: garden, animal, or earth related power
Witches and wizards: very powerful dryad (female satyr)
Hunters: fey hunting gene
Genies: garden genie
Weaknesses/Strengths
Dryads’ strengths include seduction, strength, and charm. Weaknesses include intolerance for human mask, inability to blend well with growing quicker, and death of the satyr.
Part Angels[/font][/size]
General description
Part Angels are people whose parents have a very interesting relationship. One of their parents gave up their eternal life in heaven to live on earth as an angelic being. The angels are people who had died before given a chance to live their life. Most of them grew up in heaven, dying in young age. The other parent is of any race, which has fallen in love with the angel. No one person can be a complete angel, because the angel is only allowed to stay on earth long enough to give birth to the child, so that the other parent will have a piece of themselves. Then they are forced to live on in limbo, as they gave up their soul to live on earth.
Appearance
In human form, Part Angels just look like gorgeous humans. The models of the world almost always have part angel in them, even if it is not half. They are similar to the veela of the Harry Potter books, or reminiscent of sirens in Greek mythology. They tend to take one of two approaches, innocent beauties or seductive sirens, trying to counter the angel within themselves.
At night, Part Angels cannot hide their true being. People of more than one quarter Angel are cursed with wings during the night, much like the curse of the werewolves. The rest of their appearance is defined by the other half of them. Part Angels live to be about 200 years old, and age rather well.
Reproduction
Part Angels can reproduce with any race. Part Angels can mate in either appearance, though prefer to mate in the angelic state. Only mating with two races could cause serious harm to the part angel, vampire and part demon. If a part angel mates with:
A human: half angel
A werewolf: Angelic human with wolf tendencies
A shifter: Angelic human with shifter gene. Good spirited animals only (bunny, kitty)
A vampire: death or miscarriage
Mermaids: most powerful mermaid
Faeries: light faerie
Pixies: light or wind pixie
Nymphs: wind or ice nymph
Dryads : invincible dryad
Demon: death, or angel/demon curse during day and night.
Mutants: mental or non elemental abilities
Witches and wizards: very powerful witch or wizard
Hunters: part angel
Genies: free genie
Weaknesses/Strengths
Part Angel’s strengths include beauty, wisdom, and long life. Weaknesses include angel curse, demons can kill her, and only one parent to grow up with.
Part Demons[/font][/size]
General description
Part Demons are people whose parents have a very interesting relationship. One of their parents gave up their eternal life in hell to live on earth as an demons being. The demons are people who had died after taking away someone else’s life. Most of them grew up in hell, dying in younger age. The other parent is of any race, which has fallen in love with the demon, or being forced. This is a situation where the part demon possesses the body of a human and makes the other race fall in love with the possessed human. The human soul dies after being possessed. No one person can be a complete demon, because the demon is only allowed to stay on earth long enough to give birth to the child, so that the other parent will have a piece of themselves. Then they are forced to live on in limbo, as they gave up their soul to live on earth.
Appearance
In human form, Part Demons just look like gorgeous humans. The models of the world almost always have part angel in them, even if it is not half. They are similar to the veela of the Harry Potter books, or reminiscent of sirens in Greek mythology. They tend to take one of two approaches, seductive sirens or innocent beauties, trying to counter the demons within themselves.
At night, Part Demons cannot hide their true being. People of more than one quarter Demons are cursed with wings during the night, much like the curse of the werewolves. Many demons are also cursed with things like scales or horns, much like the myth of the harpies. The rest of their appearance is defined by the other half of them. Part Demons live to be about 200 years old, and age rather well.
Reproduction
Part Demons can reproduce with any race. Part Demons can mate in either appearance, though prefer to mate in the angelic state. They can also mate in the possessed human state. If a part demon mates with:
A human: half demon
A werewolf: Corrupted human with wolf tendencies
A shifter: Corrupted human with shifter gene. Corrupted spirited animals only (snake, lizard)
A vampire: normal vampire or normal demon with appetite for blood.
Mermaids: second most powerful mermaids.
Faeries: corrupted faerie
Pixies: dark or fire pixie
Nymphs: fire nymph
Dryads : female satyr dryad
Angel: death, or angel/demon curse during day and night.
Mutants: physical, non-elemental abilities
Witches and wizards: very powerful witch or wizard
Hunters: part demon
Genies: free genie
Weaknesses/Strengths
Part Demon’s strengths include beauty, seduction, and long life. Weaknesses include demon curse, angels can kill her/him, and only one parent to grow up with.
Mutants[/font][/size]
General description
Most mutants fit the easiest in human society. They are basically humans that have an extra ability beyond human abilities. These abilities are divided into two basic categories: physical and mental. The most well known mental abilities are telepath, empathy, telekinetic, and shielding. The most well known physical abilities are elemental, tracking, extra extremities, or healing. Being a mutant is hereditary, though there are some anomalies of a mutant being formed with no mutant gene in the parents.
Appearance
With the exception of some mutants, most mutants always look like humans. Some examples of exceptions are Mystique from Xmen or abilities that cause you to change your appearance such as the ability to switch from solid to liquid form.
Reproduction
Mutants can reproduce with any race. Mutants powers are heightened when they are aroused. If a part mutant mates with:
A human: mutant gene
A werewolf: mutant with wolf tendencies
A shifter: shape shifting mutant (not limited to animals)A vampire: normal vampire or normal demon with appetite for blood.
Vampire: vampire with a special ability
Mermaids: mutant with water related power
Faeries: elemental mutant
Pixies: elemental mutant
Nymphs: elemental mutant
Dryads : garden, animal, or earth related power
Angel: mental or non elemental abilities
Demons: physical, non-elemental abilities
Witches and wizards: witch or wizard with a special ability (ex: parseltongue)
Hunters: mutant gene
Genies: genie with special ability
Weaknesses/Strengths
Part Demon’s strengths include ability to blend into society, extra powers, and better immune system. Weaknesses include vampires, demons can kill her/him, and some have no ability to hide from society
Witches/Wizards[/font][/size]
General description
Witches and Wizards are fairly self explanatory. They look just like humans but have the ability to use incantations and potions to do what humans consider the impossible. They live longer than all races, up to three hundred years old. The wizardry gene is genetic, and most do not have extra abilities, though some are granted that by their parents.
Appearance
Witches and Wizards, with the exception of their lack of fashion sense, do not look any different from humans. Some witches and wizards know how to dress like humans, but many grew up in wizarding families and were used to dressing like witches and wizards, with long robes and as some of the older generation wears, pointy hats. Witches and Wizards live longer than any other race, up to 300 years.
Reproduction
Witches and Wizards can reproduce with any race. Their powers are heightened when they are aroused. If a part witch or wizard mates with:
A human: wizardry gene
A werewolf: partial werewolves with magical abilities
A shifter: Shifting wizards (like Tonks from HP)
Vampire: very powerful vampire
Mermaids: mermaid gene
Faeries: very powerful faerie
Pixies: very powerful pixie
Nymphs: very powerful nymph (female satyr)
Dryads : very powerful dryad (female satyr)
Angel: very powerful witch or wizard
Demons: very powerful witch or wizard
Mutants: witch or wizard with a special ability (ex: parseltongue)
Hunters: hunter gene
Genies: genie gene
Weaknesses/Strengths
Witch and Wizard’s strengths include ability to blend into society, long life, and wisdom. Weaknesses include no ability to diminish the gene (except through fey), lack of strength except through powers, and easily trackable with another witch or wizard.
Hunters[/font][/size]
General description
Hunters are humans that are born with one specific ability. Since they are useful to humans, they are like the right hand man to the humans. To the humans, they are higher than other races, but still lower than the humans if need be. They have the ability to track and find other races, some specific to the race that their parents were, which is a nice bit of irony there.
Appearance
There is no difference between humans and hunters, other than some hunters having traits related to their parents if their parents were a different race than human.
Reproduction
Hunters can reproduce with any race. Most races will only create a stronger and/or more specific hunter gene.The only race that truly gets rid of the hunter gene, is if a hunter mates with a vampire, werewolf, or shifter, which is the reason that the hunter gene came to exist. If a hunter mates with:
A human: hunter gene
A werewolf: death to the hunter gene
A shifter: death to the hunting gene.
Vampire: death to the hunting gene.
Mermaids: mermaid gene and hunting gene.
Faeries: fey hunter.
Pixies: fey hunter.
Nymphs: fey hunter.
Dryads : fey hunter.
Angel: part angel
Demons: part demon
Mutants: mutant gene and hunter gene
Witches and Wizards: hunter gene
Genies: genie gene and hunting gene
Weaknesses/Strengths
Hunter’s strengths include ability to blend into society, trust from the humans, and strong immune system. Weaknesses include weaker than many races, intolerance for most races, and easy prey.
Genies[/font][/size]
General description
Genies are basically humans with the power to grant wishes. Those who don’t have masters are free to walk around and do as they please. If they don’t have a master, they can grant all of the wishes they want for themselves, except freedom from the life of being a genie. Once a genie has been claimed by a master for the first time, they are no longer free genies. They are stuck with the master until they are moved to a new master. If the master dies, they are free to become a free genie once more. The way to pass possession of the genie is through the lamp. Whoever has possession of the lamp has possession of the genie. Genies grant as many wishes as the master’s want. People that are born with the genie gene, have it their entire lives but don’t become genies unless claimed by a master. The first time someone is claimed, the master has to recognize that they are a genie and put their wrists in cuffs or chains, only afterward claiming them as a genie. Their lamp will form out of smoke and they will gain cuffs on their wrist, signifying their enslavement.
Appearance
Free Genies look like everyday humans, though they have possession over their powers, and can use them all to themselves. Once enslaved or having been claimed as a genie, when they are constantly put into the lamp, they tend to go back to the traditional form of a genie, as seen in the movie Aladdin, like Jasmine when she was enslaved by Jafar or the Genie. Genies look like whatever their masters say they must look like. Some prefer more traditional genies, where as others want their genies to walk around in the daylight. The wrist cuffs, which are golden in color, are essential to every genie appearance, and not hideable through charm or removable. Once fully grown, genies do not age, and do not die unless killed. Humans are incapable of killing genies.
Reproduction
Genies can reproduce with any race. Most races will only create a stronger and/or more specific genie gene. If a genie mates with:
A human: genie gene
A werewolf: ability to pass on the wolf gene and the genie gene, and ability to become a wolf or genie. Otherwise stay human.
A shifter: Shifter genies (classified as genies).
Vampire: wild genie (appetite for blood)
Mermaids: genie gene or mermaid gene.
Faeries: elemental genie.
Pixies: elemental genie
Nymphs: elemental genie
Dryads : garden genie
Angel: free genie
Demons: free genie
Mutants: genie with special ability
Witches and Wizards: genie gene
Hunters: genie gene and hunting gene
Weaknesses/Strengths
Genie’s strengths include inability to age, can’t be killed by humans, and stronger than fey. Weaknesses include easily enslaved, easily overpowered by bigger races (vampires, werewolves), and inability to die (so they can get out of enslavement).
these rules were created by valval and if yew steal these she will send the amazing ninja squirlls after yew and make you watch hours and hours of barney! Alterations made by Admin Ajrielle.[/font][/size][/blockquote][/blockquote]
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